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Q*bert 1982 Pillow

Arcade Game Pillow

designed and sold by  14RF

Q*bert /ˈkjuːbərt/ is an arcade game developed and published for the North American market by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by making Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character and when Q*bert collides with an enemy or harmful object in his path, he 'swears' by displaying a comic-style speech bubble and utters an incoherent phrase made of synthesized speech generated by the game's soundchip.

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In addition to arcade game designs, you can explore the marketplace for video game, game, and retro gamer designs sold by independent artists.
Textured Poly “Twill” pillow cover with concealed zipper and synthetic insert included. A soft, comfortable accent for the home. Individually cut and sewn by hand in America. Learn More

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