A classic at this point, the first of a lineage of consoles still relevant to this day by a western company. Big chunky controllers were definitely a thing.
With its crispy and heavily dithered textures, and no floating point 3D trembling graphics, it's a classic and a unexpected success in the history of videogames.
The classic WASD keys for movement in PC games. The style was popularized in competitive play in Quake and subsequently QuakeWorld, notably by professional gamer Dennis Fong, where the advantages of WASD and mouselook were recognised over a purely keyboard-based control system.
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fps, gaming, keyboard, keycaps, pc master race